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18
votes
Fixed

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version/s: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

70
votes
Fixed

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

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May 01, 2015

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Version/s: 5.0.1p3

1. Open attached project2. Build to iOS IL2CPP3. Project will crash on device after few seconds Note: mono does not have this issue Read more

59
votes
By Design

The released assets are not unloaded when Resources.UnloadUnusedAssets i...

Addressable Assets

-

Jun 02, 2023

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Version/s: 2022.3.1f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Addressables Groups Window (Asset Management > Addresables &g... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more

13
votes
Fixed

[Android] Gradle build fails with AndroidX libraries

Mobile

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Mar 29, 2019

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Version/s: 2018.2.21f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more

62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

26
votes
Won't Fix

High polling rate mice are causing performance issues (windows, editor)

-

May 25, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11

Reproduction steps:1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in th... Read more

46
votes
Fixed

[OSX] Input.inputString, GetKey etc. does not work on Mac OSX

Input

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open 'InputStringTest' scene3. Play the scene4. Click any of the keyboard buttons... Read more

19
votes
Won't Fix

[Android]The R.java generated by Unity during android compilation is too...

Android

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Jul 28, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more

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