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[iOS][Cardboard] Enable Transition View setting is ignored and always sh...
When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo... Read more
[WebGL] HLS/DASH video content is not shown when using Safari
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player 4.... Read more
[ScriptableObject] Name of child scriptable objects changes spontaneously
Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more
[Android] .NET 4.6 builds with any Stripping level crash on startup
Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup Ho... Read more
[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...
To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project. 2. Enter play mode and notice Debug.log statemen... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample: 1. Open the project, which is uploaded to google drive 2. Build and run on Android device 3. Click on ... Read more
[URP] Shadows applied to Speed Trees are too Dark and Change their appea...
How to reproduce: 1. Open the attached project named Case_1171489 2. Open the New Scene 3. Observe the tree in the Scene Expected r... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce: 1. Open the attached project("WebGL_Test") 2. Build and run Expected result: the program runs without errors Actu... Read more
[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Build the project (File > Build and Run) Expected result: Proj... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps: 1. Open "New Unity Project" project 2. Open "Playground" scene 3. Go to Edit > Project settings > Player 4. In Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing the Visual Element size moves it when two visual elements are close to each other
- Open Reference for Default Style Sheet asset redirects to missing page
- Undoing changes to Default Style Sheet does not show change until editor refresh
- TextMeshPro Caret has an active raycast when TMP_InputField is non-interactable
- Shadows do not smoothly fade in when transitioning between real-time shadows and baked distance shadows