Search Issue Tracker

21
votes
Active

[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...

Web Platform

-

Apr 04, 2022

-

Version/s: 2021.2.17f1, 2022.2

Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more

41
votes
Fixed

Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...

Animation

-

Jun 02, 2016

-

Version/s: 5.4.0b19

To reproduce: 1. Open attached project 2. Play the scene 3. Walk up to the top of the stairs and look over the edge 4. Turn sideway... Read more

17
votes
Fixed

Dynamically loading Timeline from AssetBundle causes "Assertion failed o...

Asset Bundles

-

Mar 09, 2018

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more

112
votes
Fixed

Transition not smooth on specific asset

Animation

-

Nov 19, 2015

-

Version/s:

Open controller, play transition, see how it jumps in the middle. Read more

24
votes
Fixed

Video player doesn't play when building on Windows for OSX

MacOS

-

May 09, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project on Windows 2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confi... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

-

Jan 18, 2019

-

Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene 2. Open "TestClass.Partial" in VS 3. In Line 9 add a... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

-

Oct 03, 2016

-

Version/s: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

-

Oct 13, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the user's submitted project 2. Open scene "DebugScene" under Assets/__Test 3. Open the Profiler with en... Read more

48
votes
Fixed

[Lighting] 'Bake Direct' job failed with error code: 5

Global Illumination

-

Apr 19, 2016

-

Version/s: 5.3.4f1

1) Download the attached project 2) Open 30HzSample scene 3) go to the lighting window and press bake 4) observe the repeating error... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

-

Aug 02, 2018

-

Version/s: 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.