Search Issue Tracker

38
votes
Fixed

Depth pass is rendered with an incorrect matrix in the animation preview...

Universal RP

-

Jun 30, 2023

-

Version/s: 2022.3.4f1

Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more

12
votes
Fixed

[iOS] Archiving Xcode project fails because of incorrectly built analyti...

Package: Analytics

-

Aug 27, 2018

-

Version/s: 3.0.9

Steps to reproduce: 1. Create new Unity project2. Switch to iOS3. Build the project4. Open Xcode project5. Click Product/Archive to ... Read more

13
votes
Fixed

[UWP] HTTPS request fails on HoloLens and Xbox One

Universal Windows Platform

-

Aug 31, 2018

-

Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more

39
votes
Fixed
14
votes
Fixed

[XR][iOS][URP][ARKit] Camera feed is not seen when using URP

Package: ARKit

-

Feb 22, 2019

-

Version/s: 2.0

To reproduce:1. Open a project with ARKit plugin (I used the one from here: https://blogs.unity3d.com/2018/06/14/whats-new-in-unity-... Read more

48
votes
Fixed

[Input System] Enabling both optimization options of Input System reduce...

Package: Input System

-

Mar 28, 2023

-

Version/s: 1.8.1

Steps to reproduce:1. Open the attached user's project "RootingForYou.zip"2. Open "ScoreManager.cs"3. Enable and disable the perform... Read more

33
votes
Fixed

[Crash/Image Effects] Using Noise and Grain image effect crashes windows...

Camera

-

Sep 17, 2015

-

Version/s: 5.2.0f3

Reproduction steps:1. Create a new project2. Import Effects package from standard assets3. Attach Noise and Grain script to the came... Read more

35
votes
Won't Fix

OnImportAsset leaks 5GB of memory

Asset Importers

-

Jul 17, 2023

-

Version/s: 2021.3.17f1, 2022.3.3f1, 2022.3.4f1, 2023.1.4f1

Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-321.... Read more

39
votes
Fixed
81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

-

Nov 18, 2014

-

Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.