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Won't Fix
Votes
19
Found in
5.4.0f2
Issue ID
818258
Regression
No
[Android]The R.java generated by Unity during android compilation is too big which causes R.java refer to all resources.
Steps to reproduce:
1. Open "AndroidRClass.zip" project
2. Build project on android platform
3. Go to Temp/stagingArea/gen and in search field type R.java
-Observe that 3 same R.java files were generated
Actual result: The R.java generated by Unity during android compilation is too big. Each R.java refers to all resources. So each package imported to increase the fields references count which is limited to 65535 references.
Expected result: The R.java for each imported package and the project should only refer to its own resources.
Reproduced on: 5.5.0b5, 5.4.1f1, 5.3.6p4
Note: Similar problem is also discussed in https://forum.unity3d.com/threads/too-many-method-references-max-is-65536.327064/page-2
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lblast
Jul 14, 2017 18:10
In the Unity 5.6.1 patch notes (https://unity3d.com/unity/whats-new/unity-5.6.1), there is this comment on Gradle:
Android: Buildpipe - Fixed the user resources library build issues with Gradle.
Is this a fix to this issue?