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Standalone player crashes when File Browser is called after moving the w...
How to reproduce: 1. Open the attached 'project-1271852' project 2. Build and run the 'DemoSync' scene 3. Move the standalone player... Read more
A part of the PolygonCollider2D's shape is getting removed when the Poly...
How to reproduce: 1. Open the user's attached "PolygonCollider2D_RemovedShapes_2019.4.9.zip" project 2. Open the "SampleScene" Scene... Read more
uGUI causes Internal: JobTempAlloc has allocations that are more than 4 ...
Steps to reproduce: 1. Create an empty scene 2. Add a uGUI Text element into Hierarchy 3. Go into playmode Actual result: Console ... Read more
Linux Editor crashes at "gtk_fixed_get_type" when opening a project with...
How to reproduce: 1. Open the user attached project(New Unity Project.zip) 2. Observe the crash Reproducible with: 2019.3.0a2, 2019... Read more
[Shader Graph] Icon missing at the time of creation in the Project window
Icon missing at the time of creation in the Project window Steps to Repro: 1. Create a new project in URP or HDRP Template 2. Upg... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps: 1. Open attached project 2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2... Read more
Default textures in Resouces folder able to be viewed in Sprite Atlas
[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprit... Read more
[Input System] Input Action gets stuck in the "Performed" state after fi...
Reproduction steps: 1. Open the attached project ("case_1273033-PerformedAction.zip") 2. Open the repro scene ("SampleScene") 3. Ent... Read more
Changing the 'OnDemandRendering.renderFrameInterval' value causes flicke...
How to reproduce: 1. Open the user's attached 'TestOnDemandRendering_20200831.zip' project 2. From the 'Scenes' folder open the 'Sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used