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By Design
Votes
0
Found in
2019.3.0f6
Issue ID
1219469
Regression
No
SpriteAtlases on Unity Accelerator are being regenerated on every atlas repack
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Resolution Note (2020.2.X):
The SpriteAtlasImporter refactor will not be back ported to release 19.4. Release 20.1 and onwards supports proper SpritAtlasImporter through the asset pipeline, and therefore caching with accelerator will work.