Search Issue Tracker

Fixed in 7.1.8

Votes

0

Found in [Package]

7.1.6, 7.1.7

Issue ID

1211183

Regression

Yes

Memory leaks when moving around/navigating in HDRP Scene and Scene lighting is disabled

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Open the attached 'project-1211183.zip' project
2. In the Scene window disable scene lighting (lightbulb icon)
3. Open Windows Task Manager
4. Move around in the Scene (hold right-click + WASD keys)
5. Observe Unity Editor's Memory consumption in the Task Manager while moving in the Scene window

Expected result: no memory is leaking
Actual result: memory leaks quite fast

Reproducible with: 2019.3.0f5, 2020.1.0a20 (7.1.7)
Not reproducible with: 2018.4.16f1 (4.0.0, 4.10.0), 2019.2.19f1 (6.9.0, 6.9.2)
Could not test with: 2017.4.36f1 (HDPR not available)

Re-enabling scene lighting releases the memory

  1. Resolution Note (fix version 7.1.8):

    Verified fixed:
    Version: 2020.1.0a20.2541
    Revision: trunk 019325219793
    Built: Thu, 16 Jan 2020 04:57:18 GMT

  2. Resolution Note (fix version 7.1.8):

    Verified Fixed:
    Version 2019.3.0f6 (27ab2135bccf)
    Wed, 22 Jan 2020 05:13:15 GMT
    Branch: 2019.3/staging

    Package Version: 7.1.8

Comments (2)

  1. DeathRace26

    May 12, 2020 11:40

    Version HDRP 7.3.1, Using Unity 2019.3.12f1

  2. DeathRace26

    May 12, 2020 11:39

    Not yet completely fixed!! Memory rises slow but still rises! When i go after some time into empty scene, task manages shows 4gb of memory is in use!! It is never released! I sent 3 repro projects, no response! Please help!

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.