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[WebGL] Game crashes with "PlayerLoop" error message when changing the S...
Reproduction steps:1. Open the attached "1360926.zip" project2. In the Build Settings switch to the WebGL platform3. Press the "Buil... Read more
In WebGL Player “Default Cursor” resets to system default cursor when le...
How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more
[iOS][Web] The soft keyboard creates offset on scene view
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to an iOS device3. Click on any Input Fiel... Read more
Player Build fails until scrolling "Scenes In Build" in Build Settings (...
How to reproduce:1. Open the attached "UUM-1205.zip" project2. Build the project3. Observe the Console Expected result: Project buil... Read more
[VFX Graph] logic operators type not configurable
Logic operators looks dupplicated in node search without indication of any differences. their types is different. One is Bitwise the... Read more
Skybox lighting doesn't update when switching Scenes using SceneManager
Reproduction steps:1. Open the attached project2. Open "Lit Scene" Scene in the Assets folder of the Project window3. Enter Play Mod... Read more
Unity process are sometimes running on TCP in port range 5555 - 5585 whi...
To reproduce: not consistently reproducible, retry steps if needed 1. Open terminal and execute "adb kill-server"2. Open a new proje... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more
[Linux] Mouse slide screen looping buggy on right hand side
Reproduction steps:1. Open attached project "FunctionalityET.zip" and scene "SampleScene"2. In Hierarchy view, select "Cube" GameObj... Read more
[Linux] View jumps when mouse position is reset to the center of Game Vi...
Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS