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The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce:1. Open the attached project "TestShaderPrecision.zip"2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shader3.... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
The Button is not fully visible in the Game window when adding it to the...
How to reproduce:1. Create a new project2. In the Hierarchy window add a Panel (right-click > UI > Panel)3. In the Inspector w... Read more
UnityEditor.Editor OnGetFrameBounds() callback is not called when ancest...
Reproduction steps:1. Open the attached project "FrameTest"2. Open Scenes/SampleScene3. Select "Ancestor" GameObject in the Hierarch... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
UIToolkit Inspector fields alignment regression
1. What happenedValue fields are no longer aligned properly for nested data structures when using UIToolkit for default inspectors 2... Read more
[Regression] RectMask 2D forces all child to call TransformChangedDispatch
How to reproduce:1. Download attached project file and open "Scene" Scene2. Open Profiler and enter Play Mode Actual result: Transfo... Read more
The "Properties..." shortcut does not open the Focused Inspector window ...
To reproduce: 1. Download the attached project "TestEditorShortCuts.zip" and open it in Unity2. Open the "TestingShortcuts" scene3. ... Read more
Credits are not showing when opening Unity About pop-up
Reproduction steps:1. Open the attached project2. In the menu bar press go to Unity > About Unity3. Observe the credits field Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS