Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1564
Regression
No
[Linux] View jumps when mouse position is reset to the center of Game View after right-clicking and dragging
Steps to reproduce:
1. Create a new URP template project or open the attached "OnlyController" project
2. Enter Play mode in SampleScene
3. Right-click anywhere in the Game View and drag to rotate the view
Expected results: Drag is smooth, view rotates
Actual results: View jumps as if the mouse position wasn't reset, but dragged to the center
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Notes:
- Not reproducible with macOS
- Doesn't reproduce in build
- Doesn't rely on URP, just on the "SimpleCameraController" script that URP uses in the SampleScene
- In 2019.4 and 2020.3 streams the mouse is reset to the display center instead of GameView center
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
Resolution Note:
can not reproduce this behavior on trunk as well as 2022.2.0a18.
The right-click resets the mouse to the center, which is the same as it is on Mac, and drag works fine after the reset.