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0
votes
Fixed

[VR] Vsync gets turned off when Oculus is off head on a Standalone build...

XR SDK

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Apr 06, 2017

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Version/s: 2017.1.0a6

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Turn on the build4. Activate/Deactivate Oculus... Read more

0
votes
Fixed

No sRGB conversion on some Android devices when using the Universal Rend...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more

0
votes
Fixed

Local keywords incorrect when a fallback shader is used

Shaders

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Apr 17, 2020

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Version/s:

Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more

0
votes
Fixed

Different result when baking on Surface component compared to baking Leg...

AI

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May 02, 2016

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Version/s: 5.5

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more

0
votes
By Design

[General] Terminate Unity Player is never executed when an infinite loop...

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Jan 22, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Fixed

Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh ob...

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Feb 17, 2025

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1

Reproduction steps:1. Open the attached “repro_IN-93706“ project2. Open the “Assets/TestScene.unity“ Scene3. In the Editor overlay, ... Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

0
votes
Fixed

Editor doesn't stop importing or creates fake duplicates of files when t...

Asset - Database

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Apr 14, 2020

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Version/s: 2019.3, 2019.3.0a1, 2019.3.5f1, 2020.2

How to reproduce:1. Download the "ExampleFiles.zip"2. Create a new project3. Open the project's Assets directory using any file expl... Read more

0
votes
Won't Fix

[HDRP] Auto exposure effects occur on entering/exiting in play mode with...

Package: Scriptable Render Pipeline HD

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Apr 29, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1, 7.1.8.

Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more

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