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0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Won't Fix

[Undo] Component recreated without registering an undo operation

IMGUI

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Jan 10, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Create an empty GameObject3. Add "UndoBugScript" to the GameObject4. Add any compo... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
By Design

[Window Management] Pop-up windows's last active state is not saved

Window management

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Mar 25, 2020

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Version/s: 2020.1.0a21, 2020.2.0a1, 2020.2.0a4

Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more

0
votes
Fixed

[Themes] Components of a gameObject are not displayed in Inspector if it...

Themes

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Apr 21, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a8

If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more

0
votes
Fixed

TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...

Package: TextMeshPro

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Apr 23, 2020

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Version/s: 3.0.0-preview.11

How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

[Android] Player crashes when changing VSync settings

Vulkan

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May 29, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a12

Steps:1. Build and Run the attached project on Android ("TargetFramerateTests.zip")2. In device: click "Next VSync" button Result: p... Read more

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