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[Input System] New Input system registering Active Touches when app lose...
How to reproduce: 1. Open the attached project "2020.3.4f1-1.1pre6.zip" 2. Select Android platform and press "Build And Run" 3. When... Read more
[Input System] IsPressed() keeps returning true when it was true before ...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. Enter the Play mode 3. Hold down the Alt button and ... Read more
[Input System] IsPointerOverGameObject is not working reliably when usin...
How to reproduce: 1. Open the "case_1358304" project 2. Open the "SampleScene" Scene 3. Open the "Window -> General -> Device Simula... Read more
An action occurs without an input when multiple Inputs are assigned to t...
How to reproduce: 1. Open the "case_1353866" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Tap Spacebar or Down ... Read more
[Input System] PrtScn is triggered when pressing certain different keys ...
How to reproduce: 1. Open the attached project ("InputSystem.zip") and open SampleScene 2. Press the "Play" Button and open the Cons... Read more
Input from the Gamepad is not received in Player when using the WebGL Pl...
How to reproduce: 1. Open the “InputWebGL“ project 2. Select File → Build And Run 3. In Player, move the left stick of the Gamepad 4... Read more
Empty Control Scheme names break Input Actions selections
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
[Input System] Out-of-focus DirectInput Gamepad devices do not set Butto...
Reproduction steps: 1. Connect a DirectInput Gamepad to your system 2. Download and open the attached project: "InputSystemBug.zip" ... Read more
Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt 2. Run the "EnterExi... Read more
[InputSystem] Touchscreens Multi-Touch doesn't work when using a custom ...
How to reproduce it: 1. Open the user's attached project "inputsystem-multitouch-bug.zip" 2. Build and Run it on device 3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No data received in Profiler when connecting to WebGL Player without "Autoconnect Profiler" option enabled
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing