Search Issue Tracker
Active
Under Consideration for 1.11.X
Votes
1
Found in [Package]
1.11.2
Issue ID
ISXB-1224
Regression
No
Input from the Gamepad is not received in Player when using the WebGL Platform
How to reproduce:
1. Open the “InputWebGL“ project
2. Select File → Build And Run
3. In Player, move the left stick of the Gamepad
4. Observe the Cube
Expected result: The GameObject moves according to the movement of the left stick
Actual result: The GameObject does not move
Reproducible with: 1.9.0 (6000.0.29f1), 1.11.2 (2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Notes:
- Not reproducible on Standalone Build
- Reproducible when using: Xbox Controller (Wire and Bluetooth)
- Not reproducible when using: Switch Pro and DualSense Controllers
- Reproduced in Chrome
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when total memory consumption is over 2GB
- Red dots are rendered when copying texture with ASTC format and CompressGpu
- [Linux] "Trying to load color backbuffer into a complex RenderPass setup" error is thrown after entering Play mode in AR Mobile template project
- [Android] Neither of the callbacks are called when several videos with VideoPlayer are spawned on the target on the Google Pixel devices
- Texture2D memory allocation size is significantly increased when running on iOS device
Add comment