Search Issue Tracker
Error of MeshCollider appear when Mesh Collider component is added to th...
To reproduce: 1. Open attached project 2. Add a MeshCollider component to MyMesh 3. Build and run Actual result: Error appears, th... Read more
Prefab script field reference is lost when project is upgraded
Reproduction steps: 1. Open the project ("1328724Repro.zip") in not reproducible version 2. Open "backgroundEnvironment" prefab 3. S... Read more
[Linux] No audio output when playing audio
Reproduction steps: 1. Create a new project 2. Move the “TestBugNoAudio” file to the Assets directory 3. In the Project window, s... Read more
"Curl error 60: Cert verify failed" error when using UnityWebRequest.Get...
How to reproduce: 1. Open the attached project "SSLerror.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Windows... Read more
Unity purchasing gives error on project upgrade due to failing to find U...
Steps to reproduce: The easiest way to reproduce this error is to do an upgrade from one version to another, so, to reproduce 1. Op... Read more
Transparency does not work in VR when Render Mode is set to Single Pass ...
Reproduction steps: 1. Open the attached "1387210.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode and observe th... Read more
[URP] Decal rendering is affected when changing Render Scale value
Reproduction steps: 1. Open the user's attached project 2. Open the Game View 3. Select Assets > ChangeMyRenderScale.asset 4. In the... Read more
Building on top of old build while its output_log.txt is open causes bui...
Steps to reproduce: 1. Create new project 2. Build and run 3. Once resolution selection screen launches - close it 4. Navigate to _... Read more
[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce: 1. Open the attached project ("case_1202034-Repro.zip") 2. Open the repro scene ("SampleScene") 3. Build Player Co... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps: 1. Open the attached “AddressableGroups.zip” project 2. Open the “Addressable Groups” window (Window > Asset M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled