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[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps: 1. Update Android SDK Tools to 26.0.1 or 26.0.2; - Android Studio -> Configure -> SDK Manager -> Android SDK... Read more
Crash with various stack traces when exiting Play Mode after recompiling...
How to reproduce: 1. Open user-submitted project (Zombie.zip) 2. Open the lab Scene 3. Make sure Editor scripts are set to 'Recompil... Read more
Colors of buttons change when using multiple Multiplayer Event Systems
Reproduction steps: 1. Open the user's attached "BugUIProject.zip" project 2. Open the "BugScene" Scene 3. Enter the Play mode 4... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce: 1. Open the attached project named "Case_1176131" 2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps: 1. Open the attached project. 2. Build it to iOS 11 device. 3. Click Start Recording. 4. Wait a minute. 5. Click... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more
[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce: 1. Open the “unity-2022-physics2d-issue.zip” project 2. Remove the “Analytics” package, then Build And Run the p... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more
GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...
1. Download attached project "Sand_6_v2" 2. Open scene "Scene 1" 3. Notice that it contains a lot of game objects. That's the same g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] "Trying to load color backbuffer into a complex RenderPass setup" error is thrown after entering Play mode in AR Mobile template project
- [Android] Neither of the callbacks are called when several videos with VideoPlayer are spawned on the target on the Google Pixel devices
- Texture2D memory allocation size is significantly increased when running on iOS device
- No data received in Profiler when connecting to WebGL Player without "Autoconnect Profiler" option enabled
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay