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[HDRP] Visual artifacts are seen when using Forward renderer with MSAA
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Change Quality to Medium profile (Edit->Project Sett... Read more
Colliders are not updating to match attached gameObject location
Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more
"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project 2. In services window, enable IAP 3. Import store package and go through installation ste... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps: 1. Open the attached project "FramePacingBug" 2. Open “File > Build Settings” 3. Switch platform to the Andro... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce: 1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project 2. Open the “SampleScene” 3. Open the Game view... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{*}How to reproduce{*}: 1. [Download this test project of Shinai|https://drive.google.com/drive/folders/13ZVDah35TiHB4XR2-BXo8meK... Read more
[Android][Gradle] Build fails when downloading files from jcenter
Steps to reproduce: 1. Delete ',gradle' folder from %USERPROFILE% folder 2. Create a new project 3. Attempt to build an apk Reprodu... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when total memory consumption is over 2GB
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- [Android] Neither of the callbacks are called when several videos with VideoPlayer are spawned on the target on the Google Pixel devices
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