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0
votes
By Design

NativeHashSet Capacity Accessor triggers exception when scheduled for jobs

Package: Burst

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Dec 06, 2022

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Version/s: 1.8.2

Steps to reproduce:1. Open the attached user's project "JobsTest.zip"2. Open the "SampleScene.unity"3. Enter Play Mode4. Observe the... Read more

0
votes
Fixed

[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...

Package: Burst

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Nov 03, 2019

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Version/s: 0.1.1-preview

Reproduction steps:1. Open "Bouncy Ball I.zip" project2. Open any script (AreaAxisComposite.cs)3. Enter Play mode4. Write a trivial ... Read more

4
votes
Fixed

[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...

Package: Burst

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Oct 30, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3

How to reproduce:1. Open the attached TransportIssue.zip project2. Go to Scenes folder-> open Sample Scene3. Go to the Hierarchy ... Read more

0
votes
Fixed

[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...

Package: Burst

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Jan 23, 2024

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Version/s: 1.8.11

Reproduction steps:1. Open the attached “ReproProj” project2. Enter the Play Mode Expected result: The Play Mode is enteredActual re... Read more

0
votes
Fixed

Crash on mono_jit_runtime_invoke when closing Unity Editor and the proje...

Package: Burst

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Dec 06, 2022

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Version/s: 1.8.2

Reproduction steps:1. Open the attached “CrashRepro” project2. Close the Unity Editor Expected result: Unity Editor closesActual res... Read more

8
votes
Fixed

[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...

Package: Burst

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Dec 18, 2020

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Version/s: 0.11.0-preview.7

Reproduction steps:1. Open the attached project "BurstMacOsRepro"2. Make a Development Build of the project3. Edit the following var... Read more

1
votes
Won't Fix

App build fails with the “GOT load reloc does not point to a LDR instruc...

Package: Burst

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Oct 20, 2023

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Version/s: 1.8.11

How to reproduce:1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform2. Open the Xcode project and deploy i... Read more

0
votes
Fixed

[Burst] Part of a scene's geometry disappears when Burst Compile is enab...

Package: Burst

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Apr 09, 2020

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Version/s: 1.3.0-preview.10

Reproduction steps:1. Open user's attached project and open scene "sample scene"2. Uncomment line 17 from "GenerateSurfaceTrianglesJ... Read more

1
votes
Fixed

[Burst] Internal compiler error while processing function `System.Void B...

Package: Burst

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May 31, 2018

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Version/s: 0.2.4-preview.7

To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspe... Read more

0
votes
Won't Fix

[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...

Package: Burst

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Feb 15, 2020

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Version/s: 1.2.0

How to reproduce:1. Open the attached (Burst Compiler Repro Slim.zip) project2. Open the "Burst Test" Scene3. Build to Standalone Pl... Read more

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