Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.8.11
Issue ID
BUR-2579
Regression
No
App build fails with the “GOT load reloc does not point to a LDR instruction” error when having ECS and Netcode packages if using Xcode 15
How to reproduce:
1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform
2. Open the Xcode project and deploy it to an iOS device
3. Observe the result
Expected result: App builds successfully
Actual result: App build fails with “GOT load reloc does not point to a LDR instruction” error
Reproducible with: 2022.3.11f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11
Could not test with: 2021.3.31f1 (errors after downgrading the project), 1.1.0-exp.1 (errors after package upgrade)
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Not reproducible on: No other environment tested
Notes:
- used Netcode 1.0.17 package for testing
- reproducible with Xcode 15.0, not reproducible with Xcode 14.3.1
- not reproducible if adding -ld64 flag to Other Linker Flags to UnityFramework target, to use a legacy linker (user’s info)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note:
There are no fixes planned for this Bug