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Fixed in 1.3.0-preview.11

Votes

0

Found in [Package]

1.3.0-preview.10

Issue ID

1235913

Regression

No

[Burst] Part of a scene's geometry disappears when Burst Compile is enabled

Package: Burst

-

Reproduction steps:
1. Open user's attached project and open scene "sample scene"
2. Uncomment line 17 from "GenerateSurfaceTrianglesJob.cs"
3. In the main menu, make sure Jobs > Burst > Enable Compilation is enabled
4. Enter Play Mode

Expected result: All the scene's geometry is visible
Actual result: Some of the scene's geometry is invisible

Reproducible with: 2019.3.12f1, 2020.1.0b8, 2020.2.0a9
Could not test with: 2018.4.22f1 (errors)

Reproducible with package versions: 1.3.0-preview.8, 1.3.0-preview.10
Could not test with package versions: 1.3.0-preview.5 (dependency errors)

  1. Resolution Note (fix version 1.3.0-preview.11):

    Fixed in Burst package 1.3.0-preview.11

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