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[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps: - Open "Unity Bug Test (sprit... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21... Read more
[2D] Sprite Editors 'Pivot Unit Mode' option resets to its default of 'N...
How to reproduce: 1. Open the attached project "SpriteEditorBug.zip" 2. In the Assets folder, locate the Square sprite 3. Select the... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce: 1. Create a 2D project or import 2D Sprite package from Package Manager window 2. Observe console (Console "Clea... Read more
InvalidOperationException error occurs when playing scene with inspector...
No description entered in Cloud incident. Read more
Importer(TextureImporter) generated inconsistent result for asset when i...
How to reproduce: 1. Open the attached project "Heads" 2. Open the "SCENE" scene 3. Observe the result Expected result: Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player