Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.0.0
Issue ID
1307121
Regression
No
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed
Repro Steps:
- Open "Unity Bug Test (sprite slicing undo)" project
- Select the "button_square" sprite asset in the project (there's only one)
- Open the Sprite Editor for it
- Change the "border" parameters or drag the handles to change them inside the Sprite Editor
- Press Undo (notice that it works correctly)
- Change the parameters again
- Press Apply
- Notice that undo doesn't undo whatever was last done in the Sprite Editor, but whatever was done in the main editor before that (undo information was forgotten)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
Resolution Note:
This issue is currently by design but a feature request will be under consideration for future updates to the Sprite Editor