Search Issue Tracker

Fixed

Fixed in 1.0.0, 2023.1.0

Votes

0

Found in [Package]

2021.3.0

2022.1.0

2022.2.0

2023.1.0

Issue ID

DANB-133

Regression

Yes

Importer(TextureImporter) generated inconsistent result for asset when importing assets from Unity 2020.3

Package: 2D Sprite

-

How to reproduce:
1. Open the attached project "Heads"
2. Open the "SCENE" scene
3. Observe the result

Expected result: Assets look the same as they look in 2020.3 (heads are not missing)
Actual result: Heads are missing, "Importer(TextureImporter) generated inconsistent result for asset" warning in the Console or in the Editor.log

Reproducible with: 2021.2.0f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1
Not reproducible with: 2019.4.38f1, 2020.3.36f1, 2021.1.27f1

Reproducible on: Windows 11 Pro

  1. Resolution Note (fix version 2023.1.0):

    Fix will be available on Unity 2023.1.0a10 and above

    For the fix to work, it needs to be upgraded from the original 2020.3 asset metafiles.

    The repro case metafiles has already been upgraded. Thus using the repo project attached in this bug to verify the fix won't work.

    One way to achieve that is to edit the individual texture importer meta file and remove the `nameFileIdTable:` entires

  2. Resolution Note (fix version 1.0.0):

    Fix for this issue will be available in Unity 2022.2.0b9 and above

  3. Resolution Note (fix version 1.0.0):

    Fix for this issue will be available on Unity 2021.3.11f1 and above

  4. Resolution Note (fix version 1.0.0):

    Fix for this issue will be available on Unity 2022.1.18f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.