Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1341434
Regression
No
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference
Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference due to change in asset guid
Repro steps:
1. In attached project, open SampleScene
2. Observe Square gameobject in scene lost its Sprite reference
Expected result: Default gameobjects in scene should keep their Sprite references when upgrading editor versions
Actual result: Default gameobjects in scene do not keep their Sprite references when upgrading editor versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Resolution Note (fix version 1.0.0):
A fix for this issue is available on Unity 2021.2.0b1 and above
Resolution Note (fix version 1.0.0):
A fix for this issue will be available on Unity 2021.1.13f1 and above