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Terrain Trees are not taken into account when baking a NavMesh with the ...
Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more
Poor Editor performance when there are a large number of NavMeshModifier...
How to reproduce:1. Open the "NavMeshModifierPerf.zip" project2. Open the "NavMeshModifierPerf" scene3. Enter Play mode with "Simple... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce:1. Download and open the attached project2. Open SampleScene scene3. Open the Profiler window4. Turn on Deep Profil... Read more
MoveRotation does not rotate the GameObject when it has a Nav Mesh Agent...
How to reproduce:1. Open the “IN-76810_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: Both GameObjects a... Read more
NavMesh is not cut out from inside the mesh when using NavMeshModifier s...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Plane” GameObject i... Read more
A navigation path visualization fails to get created when "NavMesh.Calcu...
How to reproduce:1. Open the “NavmeshFail.zip“ project2. Open the “LowClass_Residential_Ballard_design“ Scene3. Observe the Scene vi... Read more
NavMeshAgent.SetDestination silently fails when destination is too far a...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter the Play Mode4. Press th... Read more
AI Navigation overlay menu text overflows when foldouts are expanded
Reproduction steps:1. Open the attached “Empty.zip” project2. In the Scene view Toolbar select the AI Navigation overlay menu3. Expa... Read more
The generated triangulations ignore the shape of the NavMesh and penetra...
How to reproduce:1. Open the “NavMeshTest“ project2. Open the “Gym“ scene3. Open the “NavMesh“ GameObject in the Inspector4. Bake th... Read more
NavMeshSurface bake fails and throws a UnityException error when the par...
How to reproduce: 1. Open the project “IN-91848_NavMesh-Naming“2. In the Hierarchy window select the “Cube/Name” GameObject3. In the... Read more
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