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Not Reproducible
Votes
0
Found in [Package]
1.1.4
2.0.0-pre.3
Issue ID
NAVB-42
Regression
No
NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders
Reproduction steps:
1. Open the attached project "NavMeshBugReportProject"
2. Select the "NavMesh" GameObject in the Hierarchy
Expected result: NavMeshSurface covers both cubes
Actual result: NavMeshSurface only covers CubeNonConvex
Reproducible with: 1.1.4 (2021.3.27f1, 2022.3.3f1, 2023.1.2f1), 2.0.0-pre.3 (2023.2.0a21)
Reproducible on: macOS 13.2.1 (Intel)
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Resolution Note:
Issue does not happen anymore in recent versions of Unity. We've verified with Unity 2022.3.52f1 and Unity 6000.1.0b1, and with version 1.1.4, 1.1.5 and 2.0.5 of the AI Navigation package.
The NavMesh is built as expected over physics Colliders, regardless of whether they have the "Convex" option switched on or off.