Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0b10
Issue ID
973248
Regression
No
Object is deselected after moving its component to another object
Steps to reproduce:
1. Open attached “MoveComponent.zip” Unity project
2. Open “Test” scene
3. Select "GameObject1" object in Hierarchy
4. Drag and drop Script component from Inspector to “GameObject2” object in Hierarchy
Expected results:
GameObject1 remains selected
Actual results:
GameObject1 is deselected
Reproduced in: 2018.1.0a6, 2017.3.0b11, 2017.2.0p3, 2017.1.2p3, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment