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[Texture Importer]Crunched textures fail in builds
When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro: 1. Load texture into uni... Read more
[UWP] When editing in input fields on surface in tablet mode, the keyboa...
The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode. It seems every t... Read more
Unhandled Exception (NullReferenceException) at Mono.CSharp.TypeContaine...
How to reproduce: 1. Open Unity 2. Load user submitted project (There's a slightly smaller download size in comments) 3. Clear exce... Read more
Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce: 1. Open the “CameraStackSTP.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected results... Read more
The Game view frame rate limit in Play mode is divided by the number of ...
Reproduction steps: 1. Open the NVIDIA Control Panel (before opening the project!) 2. Go to 3D settings > Manage 3D Settings and set... Read more
[macOS] Unexpected Color data is stored when using "#pragma only_rendere...
How to reproduce: 1. Open the attached project's "case_1288056-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Pr... Read more
Prefab previews are dark in HDRP when using defaultHDMaterial
Reproduction steps: 1. Create a new HDRP project 2. Create a Sphere and drag it to the project window to create a Prefab out of it... Read more
[iOS] Transparent objects become opaque when viewed from behind with a P...
How to reproduce: 1. Open attached project 2. Add 24 - Surface Shader Example.unity scene to build settings 3. Build to iOS and run... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all