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Error SGICE002 is wrongly shown when the tuple elements in a foreach sta...
How to reproduce:1. Open the attached project "IN-128942"2. Observe the console Actual result: Error SGICE002 is shown in the Consol... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more
ShaderKeywordSet:GetEnabledKeywords crash
Steps:1. Open attached small project in comment (1383907_small.zip)2. Make a build3. Open Windows=>Analysis=>ProjectAuditor4. ... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce:1. Open the attached project "VSyncTest.zip"2. Build and Run3. Change resolution to any from the list on the left s... Read more
Shader keyword is not serialized in the material file
How to reproduce:1. Open case_819900-Shaders.zip2. Open scene "1"3. Drag and drop "ToggleTest" shader on material "Test1"4. Select "... Read more
Error “MissingReferenceException: The object of type 'Unity.Services.Ana...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TestScene.unity” Scene3. Enter the Play Mode4. Press... Read more
[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...
Reproduction steps:1. Open the “ASDQWE” project2. Select the “Assets/Mobile_Renderer” asset3. In the Inspector Window check the “GPU... Read more
Enum not handled on editor Dock Area OnGUI when selecting game objects i...
To reproduce: 1. Open attached project.2. Open scene: ENUM BUG REPRO3. In hierarchy, expand go: Fire meteor P expand me.4. Select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
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- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist