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Humanoid rig not animating additional prop bones correctly
Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more
Using CharacterController's OnControllerColliderHit leaks memory
Seems like using CharacterController's OnControllerColliderHit leaks memory every time the method is called. The leak is quite small... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
Preferences > Load Previous Project makes Unity crash after closing the ...
Reproduction steps:1. Open attached project2. Close the project3. Open the project again4. Close it again5. Unity bug reporter opens... Read more
Error “MissingReferenceException: The object of type 'Unity.Services.Ana...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TestScene.unity” Scene3. Enter the Play Mode4. Press... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
The build fails and multiple errors are thrown when building HDRP projec...
Steps to reproduce: 1. Create a new HDRP project with 6000.1.0a32. Open the Package Manager window3. Select the "High Definition RP"... Read more
[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...
Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more
Different behavior between UnityEditor and UTR observed when counting m_...
Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package