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New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip)2. Open the MenuItemTest script3. Add [MenuItem ("\\//")] to ... Read more
Dedicated Server player crashes on complex HDRP project
How to reproduce:1. Open attached project "Asteroids.zip" and scene "01_Opening_Intro"2. In Build Settings window, switch to Dedicat... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
"Raw edit mode" button is not shown as pressed if it's pressed in an add...
How to reproduce:1. Open the user’s attached project2. Add an additional Inspector window3. In Hierarchy expand “Canvas” GameObject ... Read more
[Editor] Tool Tips are missing in the Console window for Clear,Collapse,...
Tooltips are missing in the Console window for Clear, Collapse, Clear on Play, Clear on Build and Error Pause Steps to reproduce: 1.... Read more
UI Toolkit Label needs to be moved to update properties when properties ...
Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more
[Firefox] WebGl Crashes on bundle downloading
-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type