Search Issue Tracker
Fixed in 10.0.0-preview.33
Votes
0
Found in [Package]
9.0.0-preview.33
Issue ID
1268371
Regression
Yes
[DXR] Scene view renders black artifacts when Scene contains Reflection Probes and DXR is enabled
How to reproduce:
1. Open the attached project named "DXRArtifacts"
2. Open the Sample Scene
3. Move the Camera around the Scene
4. Observe the Scene window
Expected result: Sample Scene is rendered normally with no visual artifacts
Actual result: Black artifacts start appearing when camera is moved
Reproducible with: 2020.2.0a21(9.0.0-preview.33, 10.0.0-preview.27, 10.0.0-preview.33)
Not reproducible with: 2019.4.7f1(7.4.1), 2020.1.1f1(8.2.0), 2020.2.0a21(9.0.0-preview.13)
Could not test with: 2018.4.26f1(DXR was not yet available)
Notes:
1. The issue disappears when "Reflection Probes" GameObject is disabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment