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0
votes
By Design

Shaders imported from Blender break inside Unity

HD RP

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open the "Eye" Scene3. Observe the "Eye1 Variant" GameObject and "EyeFromBlen... Read more

0
votes
Duplicate

[Android] Pollfish ad rect is not visible since Unity 5.6

Mobile

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Apr 22, 2017

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Version/s: 5.6.0p2

Steps to reproduce:1. Open attached project2. Build for Android and run3. Press 'Rewarded' button couple of times till the button 'C... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

Flares can not be seen through triggers

Shadows/Lights

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May 16, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Create an object and make sure that is has collider that has trigger marked.2. Create flare and put it behind ... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

3
votes
Fixed

[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data

Audio

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Jul 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

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Jun 22, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

0
votes
Fixed

[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...

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Aug 07, 2025

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Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more

0
votes
Fixed

Mass doesn't update on Prefabs when using AutoMass in a prefab

Physics2D

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Sep 01, 2016

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Version/s:

The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

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