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1
votes
By Design

Player Input Default Scheme gets changed from Gamepad to Keyboard&Mouse ...

Package: Input System

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Jul 21, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open the attached project 2. Select the "Player" GameObject in the Hierarchy window 3. Turn the Auto-Switch p... Read more

0
votes
Duplicate

[Android] Pollfish ad rect is not visible since Unity 5.6

Mobile

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Apr 22, 2017

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Version/s: 5.6.0p2

Steps to reproduce: 1. Open attached project 2. Build for Android and run 3. Press 'Rewarded' button couple of times till the button... Read more

0
votes
Fixed

Moving in the Scene View using Right-click & WSAD doesn't work when ProG...

Package: Progrids

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Mar 12, 2019

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Version/s: 3.0.3-preview.4

How to reproduce: 1. Create new project 2. Install ProGrids package 3. Open Tools>ProGrids Window 4. Try to use Right-click and WASD... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro: --build and run webgl --Click the "Start MatchMaker" button --Cl... Read more

2
votes
Fixed

HDRP Template - Graphics.CopyTexture causes errors when upgrading from 2...

Package: SRP HD Template

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Mar 25, 2021

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Version/s: xxx

We test that older projects can be updated to the latest version of Unity. When updating the 2020.2 HDRP template project to 2021.3.... Read more

0
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

--

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May 25, 2022

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Version/s: 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more

0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more

0
votes
Fixed

Mass doesn't update on Prefabs when using AutoMass in a prefab

Physics2D

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Sep 01, 2016

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Version/s:

The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity 2) Make sure that Graphics API is set to Gles3 in the Player Settings 3) Make sure bo... Read more

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