Search Issue Tracker
Not Reproducible
Votes
0
Found in
2021.3.45f1
2022.3.55f1
Issue ID
UUM-92204
Regression
No
[Linux] Silent crash when generating lighting
Reproduction steps:
1. Open the attached “IN-92130” project
2. Open the Lighting window (Window > Rendering > Lighting)
3. Press the “Generate Lighting” button or check the “Auto Generate” checkbox
Expected result: Lighting is generated
Actual result: The Editor crashes
Reproducible with: 2021.3.45f1, 2022.3.55f1, 2023.1.0a19
Not reproducible with: 6000.0.33f1, 6000.1.0b1
Fixed in: 2023.1.0a20
Reproducible on: Ubuntu 24.04
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
We are unable to reproduce this issue internally.