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Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
Memory usage increases while switching application to background and bac...
To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more
CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...
Reproduction steps:1. Open the attached project "CustomColliderOffset.zip"2. Open the "SampleScene" scene3. Select the "CustomShape"... Read more
Plugin inspector doesn't assign correct platform settings when importing...
To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more
[UI Builder] Text Shadow Color resets to clear after reopening the project
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, open Editor/Test.uxml3. I... Read more
[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...
LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more
UI Toolkit Editor Window Creator becomes deformed and stretched when the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Editor window asset (Assets > UI Tool... Read more
CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...
Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more
[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called
Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more
All about bugs
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