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PlayOneShot throws UnassignedReferenceException
Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more
IndexOutOfRangeException breaks Console window UI after clicking on a sp...
How to reproduce:1. Open the attached project2. Set the Target platform to UWP3. Build the project4. After the building fails, click... Read more
Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...
Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more
Plugin inspector doesn't assign correct platform settings when importing...
To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce:1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay"2. In Hierarchy window, select "prefab_Play... Read more
[iOS] Crash when using Mediation
How to reproduce:1. Download the attached "MediationIOS" project2. Build and deploy the project to iOS3. Observe the crash Reproduce... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more
Setting Spring Joint Max and Min distance to Inf causes many AABB errors
Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more
[MacOS] Drag&Drop stops working for Editor
Sometimes Drag&Drop stops working on Mac. To repro:0. Provide any Drag&Drop operation: e.g.:1. Create a script and move it t... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist