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[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...
Reproduction steps: 1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more
Private fields of the HashSet<T> are automatically serialized
Reproduction steps: 1. Open the attached ‘HashSetPartialSerialization' project 2. Observe the ‘Assets/Assets/Scriptable Object Impl.... Read more
[HDRP][URP] Terrain Tree submesh is not rendered fully when distant from...
Reproduction steps: 1. Download and open the attached "TerrainTreeColor.zip" project 2. Open the "TreeInstanceColor" scene 3. In ... Read more
Entities ArgumentException error is thrown when creating nested Sub Scenes
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Select the “Cube” and the “Cube (... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce: 1. Create a new project or open any existing one 2. Open Services tab 3. Turn Ads on 4. Navigate to the project di... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more
[Localization] 'The Table "texts_en" does not have a SharedTableData' ex...
Reproduction steps: 1. Copy attached project's "loca.zip\\Assets\\localization" folder and "loca.zip\\Assets\\localization.meta" fil... Read more
Material.SetOverrideTag setting LightMode tag has no effect
Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version