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[UGUI] Batches count is different if camera is more than 200 units away ...
To reproduce: 1) Open the attached project and scene 2) In Game View, open Stats window to see batches count 3) Play it 4) Move the ... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more
[Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invo...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure IL2CPP is selected as the Scripting Backend at (menu: E... Read more
[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...
After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more
Incorrect results when using BitReader or BitWriter with more than 8 bits
Reproduction steps: 1. Open the attached “BitReaderWriter“ project 2. Open Test Runner (Window > General > Test Runner) 3. Run al... Read more
NullReferenceException error appears after compilation
Reproduction steps: 1. Open project attached. 2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors aft... Read more
Crash accessing uninitialized memory when importing FBX with animated us...
How to reproduce: 1. Create a new project 2. Copy the attached fbx file onto the Assets folder of your project. 3. Select the FBX as... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
GraphicsStateCollection::GetVariants() Crash when the Collection contain...
*+Description+* GraphicsStateCollection::GetVariants() causes Editor to crash with memory allocation error. More info can be found ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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