Search Issue Tracker

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

-

Nov 07, 2019

-

Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) In Game View, open Stats window to see batches count 3) Play it 4) Move the ... Read more

0
votes
Won't Fix

[Shader Graph] Property connector icon in a node is distorted

Package: Shader Graph

-

Dec 16, 2019

-

Version/s: 7.1.6, 7.1.5

All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more

0
votes
By Design

[OSX] Input.GetKey() fails to detect keyboard input.

MacOS

-

Feb 13, 2020

-

Version/s: 2020.1.0a23

The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more

1
votes
Fixed

[Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invo...

--

-

Mar 28, 2024

-

Version/s: 2021.3.37f1, 2022.3.23f1, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure IL2CPP is selected as the Scripting Backend at (menu: E... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

-

Jul 08, 2015

-

Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

Incorrect results when using BitReader or BitWriter with more than 8 bits

Package: Multiplayer Netcode for GameObjects

-

Jul 13, 2022

-

Version/s: 1.0.0-pre.10

Reproduction steps: 1. Open the attached “BitReaderWriter“ project 2. Open Test Runner (Window > General > Test Runner) 3. Run al... Read more

0
votes
Fixed

NullReferenceException error appears after compilation

UI

-

May 18, 2017

-

Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached. 2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors aft... Read more

0
votes
Fixed

Crash accessing uninitialized memory when importing FBX with animated us...

Animation

-

Mar 12, 2018

-

Version/s: 2017.3.1p4

How to reproduce: 1. Create a new project 2. Copy the attached fbx file onto the Assets folder of your project. 3. Select the FBX as... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
In Progress

GraphicsStateCollection::GetVariants() Crash when the Collection contain...

--

-

Oct 31, 2024

-

Version/s: 6000.0.23f1

*+Description+* GraphicsStateCollection::GetVariants() causes Editor to crash with memory allocation error. More info can be found ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.