Search Issue Tracker
Active
Votes
0
Found in
2022.3.55f1
6000.0.33f1
6000.1.0b1
Issue ID
UUM-91905
Regression
Yes
Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
Reproduction steps:
1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)
2. Open the attached “repro_IN-87676“ project
3. Make sure that “Direct3D12” is set as the default graphics API (“Edit → Project Settings… → Player → Other Settings → Rendering → Graphics API for Windows“)
4. Open the "Assets/OutdoorsScene.unity" Scene
5. Enter the Play Mode
6. Observe the Game view
Expected result: Each of the 4 split screens displays a spinning cube
Actual result: Only 1 (the top-left) split screen is displaying a spinning cube, the other three are either showing a frozen image or a black background
Reproducible with: 2022.1.0a16, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1
Not reproducible with: 2021.3.47f1, 2022.1.0a15
Reproducible on: Windows 10 (22H2), Windows 11 (23H2) (reporter’s environment)
Not reproducible on: No other environments tested
Notes:
* Not reproducible with DirectX11
* Not reproducible with Vulkan
* Not reproducible in Player while testing, but the reporter mentioned that they managed to reproduce the issue in Player on some of their devices
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
lacreshanelson4
Jan 04, 2025 15:30
Fake