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[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro: - download project - open tile palette ... Read more
URPUnlitShaderBasic is not displayed when RenderQueue is set below 2501
How to reproduce: 1. Open the attached project "TestURPUnlitShaderBasic.zip" 2. Select Assets/Cube.mat Expected results: The Cu... Read more
[Editor] Mouse cursor changes to drag/resize when the color window overl...
The mouse cursor changes to drag/resize when the color editor window is overlapping window edges, text fields, or properties which c... Read more
Build process crashes when building with IL2CPP scripting backend
How to reproduce: 1. Open the attached user project 2. In the Menu bar go to File > Build Settings 3. In the Build Settings window, ... Read more
Cannot build for console platforms when the Ads package is in the projec...
If your project contains the Ads package, errors will occur when building for console platforms and the build will fail. The follow... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project 2. Open scene AnimationBUG.unity 3. Play the scene 4. Select the AnimatorBug gameobject ... Read more
Undoing changes in the prefab with missing script references breaks pref...
To reproduce: 1. Open the project, attached by tester 2. Select tree_sml_2 object in the hierarchy 3. Move said object in the scene... Read more
[HLAPI] SyncList can be used without inheriting NetworkBehavior but then...
Steps to reproduce: 1. Open attached project 2. play scene "Main" 3. Start host 4. click the "Initialize list" button Actual: "Sync... Read more
1373123 Visual scripting input node randomly receives On Released event ...
*Important Note:* Please check the comments on the original FogBugz ticket. *Reproducible on:* * VS version: 1.7.5 * Unity version:... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: ... Read more
All about bugs
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