Search Issue Tracker
[URP] Shadows have multiple artifacts
Reproduction steps: 1. Open the attached "case_1304614.zip" project 2. In the Project window, select Settings/UniversalRP-HighQualit... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce: 1. Set first monitor scale to 125% 2. Open attached project 3. Press play 4. Move any window from Unity to secon... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more
Memory leak when trying to draw a Gizmo sphere with a null point
Steps to reproduce: 1. Open a new project 2. Create a new GameObject 3. Add the attached script to it ("Grid.cs") 4. In the Inspecto... Read more
Cache server mode changes to previous after reopening Unity
To reproduce: 1. Open user's project 2. Go to 'Unity'->'Preferences' 3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
[iOS] Memory Leaks when calling "GL.Clear" from Update/Late Update
How to reproduce: 1. Build And Run the attached “Archive.zip” project on an iOS device 2. In the Xcode go to Debug Navigator and o... Read more
WebGLMovieTexture not stretching across RawImage
Reproduction steps: 1. Open attached project 2. Open scene 3. Build and Tun scene on WebGL 4. Notice that video plays only on cube,... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce: 1. Run the attached project. 2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in... Read more
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension M...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "SampleScene" 3. Enter Play mode Expected: Unity does not crash Act... Read more
[iOS] Crash when using ComputeSafeArea in UnityView.mm
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the crash Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
- Camera sub dropdown "Open Reference" buttons do not work