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[WebGL] HLS/DASH video content is not shown when using Safari
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player 4.... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample: 1. Open the project, which is uploaded to google drive 2. Build and run on Android device 3. Click on ... Read more
[Android] .NET 4.6 builds with any Stripping level crash on startup
Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup Ho... Read more
[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...
To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project. 2. Enter play mode and notice Debug.log statemen... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce: 1. Open the attached project("WebGL_Test") 2. Build and run Expected result: the program runs without errors Actu... Read more
NullReferenceException is thrown when inspecting a .FBX file with multip...
How to reproduce: 1. Open the attached 'project-1215431.zip' project 2. In the Project window select 'MultiClipSingleFile' 3. Observ... Read more
[URP] Shadows applied to Speed Trees are too Dark and Change their appea...
How to reproduce: 1. Open the attached project named Case_1171489 2. Open the New Scene 3. Observe the tree in the Scene Expected r... Read more
[ScriptableObject] Name of child scriptable objects changes spontaneously
Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more
[iOS][Cardboard] Enable Transition View setting is ignored and always sh...
When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps: 1. Open "New Unity Project" project 2. Open "Playground" scene 3. Go to Edit > Project settings > Player 4. In Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A particle is not rendered for the first frame when the duration and lifetime values match
- The "Target" Source Template is missing when using the Unity JetBrains.Annotations library subset
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1