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[Editor] Assets path does not get Updated in the breadcrumb bar on delet...
[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not... Read more
PostProcessing profile Add override popup does not go away if nothing is...
Steps: 1. Create a new project with URP template 2. ProjectView select "SampleSceneProfile" asset 3. On Inspector click on "Add over... Read more
[Mobile]Terrain tree billboards are not rotating while the camera is moving
How to reproduce: 1. Open the attached "Tree Billboard Issue Repro" project 2. Build for iOS and deploy the Xcode project to the dev... Read more
Creating a new C# script throws an error when Project window is set to O...
How to reproduce: 1. Create and open a new project 2. Set Project window to One Column Layout 3. Create a new C# script and open it ... Read more
[Scene Template] Scene menu type with long names get clipped in Project ...
Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce 1) Create ... Read more
[Probuilder] Sample Runtime example throws errors on importing
Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to ... Read more
Crash on RayTracingShader.Dispatch() method call
How to reproduce: 1. Open the attached 'project-1258194.zip' project 2. In the Editor select 'CustomTest' > 'RayTracing' CRASH/FREEZ... Read more
[ShaderGraph] Property name does not sync with node after rename
Steps: 1. Download attached project (20200625_urp.zip) 2. Change package manifest to local Graphics folder (9.x.x/release branch) 3... Read more
[Mobile][Addressables] Loading an addressable scene causes the applicati...
How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Sce... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Scene f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard