Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.9.2
Issue ID
ADDR-1301
Regression
No
[Mobile][Addressables] Loading an addressable scene causes the application to freeze when engine code stripping is turned on
How to reproduce:
1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"
2. Build the "LoaderScene" Scene for iOS and launch it on a device
3. Tap the "Load addressable scene" button
Expected result: the Addressable scene loads
Actual result: the scene either does not load or freezes in the first frames and an error is thrown in Xcode
Reproducible with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16 (Addressables 1.9.2, 1.10.0)
Could not test with: Addressables 1.1.3-preview-1.8.4 due to a MissingMethodException
Reproduces on:
VLNQA00160 iPhone 6S iOS 13.3.1
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
Notes:
1. The full Xcode error:
Could not produce class with ID 95.
This could be caused by a class being stripped from the build even though it is needed. Try disabling 'Strip Engine Code' in Player Settings.
(Filename: Line: 1531)
GameObject contains a component type that is not recognized
(Filename: Line: 1012)
Unloading 4 Unused Serialized files (Serialized files now loaded: 2)
Could not produce class with ID 245.
This could be caused by a class being stripped from the build even though it is needed. Try disabling 'Strip Engine Code' in Player Settings.
(Filename: Line: 1531)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
This is not an addressables issue. The Link.XML is being generated with the right variables. We suggest that the scripting team look into this issue.