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UWP fails build linq error
How to reproduce:1. Open the attached project (see the link in the edit)2. Build to UWP Actual result: Project build fails with erro... Read more
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...
[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21.... Read more
The UI Toolkit package doesn't get removed when upgrading the project to...
How to reproduce:1. Open the attached '1340775.zip' project in 2021.2.0a4 or above2. Observe the Console Expected result: The UI Too... Read more
Copying file failed: Copying Resources/unity_builtin_extra to Temp/copya...
How to reproduce:1. Open the attached "1339865_Repro" project2. Convert all the Materials to HDRP (Edit->Rendering->Materials-... Read more
[Android] Application.Quit exits with signal 11 (SIGSEGV)
Reproduces on:different scripting backends, architectures, devices, developer/release builds, using SKD/JDK/NDK from Unity / externa... Read more
[IL2CPP] Including the Input System package in project significantly add...
Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...
How to reproduce:1. Open the attached project "UnityLinkerEndlessProj.zip"2. Build the project Expected result: Build is successfulA... Read more
[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
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- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node