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UI Builder applies previously loaded USS to a new UXML
Reproduction steps:1. Open the attached "case-1363722-2022.zip" project2. Open the UI Builder window3. Add the "Button" Control from... Read more
[Linux][CentOS7] Install with Unity Hub button does not work
How to reproduce:1. Create new project2. Open Build settings3. Try installing other modules via Install with Unity Hub button Expect... Read more
[Linux][CentOS7] Project view + context window is filled with blank space
How to reproduce:1. Create new project2. In Project window click + dropdown button Expected result: all the dropdown options align w... Read more
SRP Batcher isn't compatible when setting the Graphics API for Window to...
Reproduction steps:1. Open the attached project "SRPBatcherCompatible.zip"2. From the Project tab, open Assets/TestSRPBatchCompatibl... Read more
In Record and Preview mode, right clicking Scale does not bring up Anim...
How to reproduce: 1. Open any (new) project2. Select any gameobject3. Open the Animation window (Window -> Animation -> Animat... Read more
Prefab errors are thrown deleting Prefab instance after making prefab va...
How to reproduce:1. Create new project2. Add new Cube gameobject to the Scene3. Make the Cube a prefab by dragging it to Project vie... Read more
[Linux] Should not grab hot control with an active capture warning after...
How to reproduce:1. Create new project2. Add Cube to the Hierarchy3. Drag it into Project view to make a prefab4. Add another Cube a... Read more
VideoPlayer throws errors when VideoClip loaded from AssetBundle nears t...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Android]Build fails when using ARCore XR Plugin and Build App Bundle (G...
Reproduction steps:1. Load the users attached project "Prj_ARCoreXR_Builds.zip"2. Open Build Settings3. Check Build App Bundle (Goog... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default