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Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
[PLM] error mentioning the GPU driver is printed on fallback due to < mi...
To reproduce this, you will need a GPU that has <4GB of RAM (mine is an NVidia 1060) Repro steps: - download this project - try to ... Read more
Assertion failed on expression: 'didInsert' when opening gradient editor
How to reproduce: 1. Create a new VFX Graph in URP/HDRP project 2. Select gradient in 'Set Color over Lifetime' block to open color ... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more
[VFX Graph] Event name text is clipped in the Event input box
Event name text is clipped in the Event input box. Steps to repro: 1. Create a new URP template project 2. Project window > Click o... Read more
[iOS] In the generated XCode project all files which are in a ".plugin" ...
To reproduce: 1. Download attached project "UnityPluginTest.zip" and open in Unity 2. In Project view observe that there is a "Test... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
[Linux] Player fails to call NetworkInterface.OperationalStatus property
Reproduction steps: 1. Open the attached “TestCrash” project 2. Click File > Build Settings 3. Build the project 4. Launch the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'
- Shadows are not rendering when using the "On Demand" shadow update mode with GPU Resident Drawer and additional camera render texture
- "AVFoundationVideoMedia error while reading” error is thrown when streaming from a URL with a signed token in VideoPlayer