Search Issue Tracker

0
votes
Fixed

OnValidate is being called every frame when Prefab has Line Renderer Com...

Visual Effects - Legacy

-

May 25, 2020

-

Version/s: 2018.4.9f1, 2019.3, 2019.3.14f1, 2020.1

How to reproduce: 1. Open user's "LineRendererBug" project 2. In the Project Window select "LineRendererTest" Prefab found in the As... Read more

0
votes
By Design

Crash on MoveSmall when connected to a Socket

Mono

-

May 20, 2020

-

Version/s: 2018.4, 2018.4.23f1, 2019.3, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "Import" 2. Open Build Settings 3. Add the open scene to the build and... Read more

1
votes
Fixed

Component with hideFlags set to HideInInspector remains hidden when the ...

Inspector Framework

-

May 25, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.2

To reproduce: 1. Open attached project ("case_1250355.zip") 2. Attach a "Hidden" Script to a "Test" Game Object 3. Notice that the "... Read more

1
votes
Fixed

Editor crashes when unlocking Inspector with PropertyInfo.SetValue function

Inspector Framework

-

May 25, 2020

-

Version/s: 2019.3.10f1, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "NewWearableBody" ... Read more

0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

-

May 25, 2020

-

Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more

1
votes
Fix In Review

[Animator] Animated object's transforms are overridden by the Update() f...

Animation

-

Apr 18, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project "case_1239258-Animation_Bug.zip" 2. In the Project window under "Assets/Scenes" ope... Read more

0
votes
Fixed

Bug Reporter includes project files of the last project opened instead o...

Windows

-

May 13, 2020

-

Version/s: 2020.1.0a19, 2020.1.0b3, 2020.2

How to reproduce: 1. Open attached project "bugreporter.zip" 2. Create a new project with any version of Unity 3. Enter Play Mode in... Read more

0
votes
Fixed

[MacOS] Overlay Camera stacking is not working when using OpenGLCore

Package: Scriptable Render Pipeline Universal

-

May 25, 2020

-

Version/s: 8.1.0

How to reproduce: 1. Create a URP template project 2. Change the Graphics API to OpenGLCore (Go to Edit->Project Settings->Player->O... Read more

0
votes
By Design

Instanced meshes are not drawn at certain camera angles when Graphics.Dr...

Graphics Device Features

-

May 26, 2020

-

Version/s: 2019.2.11f1, 2019.3, 2020.2

How to reproduce: 1. Open the attached '1250562.zip' project 2. Open '10001_00' Scene 3. Enter Play Mode 4. Pan the viewport camera ... Read more

0
votes
Fixed

Game view Stats window shows different Tris and Verts values on OSX and ...

URP Features

-

Apr 03, 2020

-

Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines 2. In the Game view's Cont... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.