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Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more
Application.isPlaying is false when OnEnable is called from a Scriptable...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more
[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "As... Read more
[Scripting] Intellisense does not work when External script Editor is ch...
When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps: 1. Open user's attached project in "crest test.zip" 2. Open "klaus test" Scene 3. Objects under "Floaties" GameO... Read more
Changing prefab properties in prefab inspector doesn't refresh preview w...
Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Select prefab and disable Mesh Renderer ... Read more
The Addressable Assets dropdown of the first AssetReference opens when '...
How to reproduce: 1. Open the project "case_1249443-Addressables_Enter" 2. Open the Scene "SampleScene" 3. Select the GameObject "Te... Read more
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...
How to reproduce: 1. Enable Voice Over on your device 2. Open the attached KeyboardIssue.zip project 3. Build for iOS and deploy th... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more
[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...
Reproduction steps: 1. Import the provided custom package "Selection.unitypackage" 2. In the Project window under the "Scenes" folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file