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0
votes
Fixed

[VFX] Removing texture asset while multiediting working incorrectly

Package: Visual Effect Graph

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May 25, 2020

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Version/s: 7.4.0

Versions tested: 2019.3.13f1 + 7.x.x/release (7.4.0) Steps to reproduce: 1) Open attached scene or have two VFX objects in the sce... Read more

0
votes
Fixed

[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...

Vulkan

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Sep 24, 2019

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Version/s: 2018.4, 2019.3.0a12, 2020.2

How to reproduce: 1. Open the attached project 2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other Setti... Read more

0
votes
Won't Fix

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1248503" 2. Open the SampleScene and bake lighting 3. Switch to Scene UV ... Read more

0
votes
Fixed

Editor crash when Assets/** is included in .collabignore file

Package: Collab Proxy

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May 16, 2020

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Version/s: 1.3.7

How to reproduce: 1. Create and open a new project 2. Enable Collab 3. Open the project in File Explorer and open the '.collabignore... Read more

0
votes
Duplicate

Borders corners not properly rendered

Themes

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May 26, 2020

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Version/s: 2020.1

To reproduce: 1 - Open the 2020.1 Editor 2 - look at corners of buttons in the top toolbar. Actual result: Some corners are not wro... Read more

0
votes
Fixed

Terrain normals produce artifacts when connecting neighboring Terrain us...

Terrain

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Apr 24, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

How to reproduce: 1. Open the attached "1241302 repro"project 2. Open the "SampleScene" from the Assets folder 3. Enter Play Mode E... Read more

0
votes
Fixed

Entering Playmode with Scene Reload disabled crashes when DestroyImmedia...

Scripting

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May 26, 2020

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Version/s: 2019.3, 2019.3.0a1, 2020.1, 2020.2

Repro steps: 1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster) 2. Enter Play M... Read more

0
votes
Fixed

[Perforce] Environment variables are not preserved when project is launc...

Hub

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Apr 14, 2020

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Version/s: 2019.1.2f1

How to reproduce: 1. Open Unity Hub 2. Add the attached project to the list 3. Open the added project 4. In the top toolbar, click T... Read more

1
votes
Won't Fix

OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...

Audio

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May 12, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

How to reproduce: 1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Contro... Read more

0
votes
Won't Fix

Editor crashes in Play Mode when hovering the mouse over a mesh with a M...

Physics

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May 15, 2020

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Version/s: 2019.3.0a9, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Tester-attached package(MeshColliderCrash.unitypackage) 2. Create a new Unity project 3. Import the package 4. ... Read more

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